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AI Insights · Timothy · July 2024

Top 5 Train Games Performance in Saudi Arabia for Q2 2024

Discover the performance trends of the top 5 train games in Saudi Arabia for Q2 2024, including downloads, revenue, and active users.

Top 5 Train Games Performance in Saudi Arabia for Q2 2024

In Q2 2024, the top 5 train games in Saudi Arabia showed varied performance across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive view of these applications on a unified platform.

Train Ramp Jumping from BoomBit Games saw fluctuating weekly downloads, peaking at 5.7K in mid-April and then declining to 791 by the end of June. Weekly active users followed a similar pattern, reaching a high of 8.6K and later stabilizing at around 2.4K. Revenue was minimal, with the highest weekly earnings of $9 at the beginning of April, tapering off to negligible amounts for most of the quarter.

Railway Train Simulator Games by GamePark had its highest downloads in the first week of April at 4.2K, which then declined to 829 by the end of June. Active users similarly decreased from 3.6K to 1.2K throughout the quarter. Revenue was sporadic, with a peak of $20 in late April and no significant earnings thereafter.

Train Miner: Idle Railway Game from CASUAL AZUR GAMES experienced stable weekly downloads, starting at 2.2K and hovering around 1K towards the end of Q2. Active users saw a consistent engagement, peaking at 8.3K in early May and maintaining around 7K in June. The game's revenue showed moderate fluctuation, with a highest weekly earning of $60 at the beginning of April and $56 in mid-June.

Thomas & Friends: Go Go Thomas by Budge Studios saw steady download numbers, maintaining around 1K throughout the quarter. Active users remained stable, with slight increases in late June to 2.3K. Revenue was relatively consistent, with a notable peak of $58 in the last week of June.

Thomas & Friends: Magic Tracks, also by Budge Studios, had weekly downloads around 1K, with a peak of 1.2K in mid-May. Active users were consistent, averaging around 1.8K. Revenue was minimal, with the highest weekly earnings of $31 in mid-May.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024